Game Simulation Development, Emphasis
Course Requirements
The Core Curriculum is designed to foster critical thinking skills and introduce students to basic domains of thinking that transcend disciplines. The Core applies to all majors. Information on specific classes in the Core can be found at https://www.marshall.edu/gened/.
Code | Title | Credit Hours |
---|---|---|
Core Curriculum | ||
Core 1: Critical Thinking | ||
FYS 100 | First Yr Sem Critical Thinking | 3 |
STA 150 | Foundations of Statistics | 3 |
CS 105 | Expl World with Computing (CT) | 3 |
Core 2 | ||
ENG 101 | Beginning Composition | 3 |
ENG 201 | Advanced Composition | 3 |
CMM 103 | Fund Speech-Communication | 3 |
MTH 140 | Applied Calculus | 3 |
Core II Humanities | 3 | |
NRE 111 | Living Systems (or BSC 104 and BSC 104L) | 4 |
Core II Social Science | 3 | |
Core II Fine Arts | 3 | |
Additional University Requirements | ||
Writing Intensive | 3 | |
Writing Intensive | 3 | |
Multicultural or International | 3 | |
CIT 490 | Capstone Project in CIT | 3 |
or CIT 470 | Internship in CIT | |
Major-Specific | ||
CIT 150 | Spreadsheet and Database Apps | 3 |
CS 105 | Expl World with Computing (CT) | 3 |
CS 110 | Computer Science I | 3 |
CS 120 | Computer Science II | 3 |
CS 210 | Data Structures and Algorithms | 3 |
CIT 260 | Instrumentation | 3 |
CIT 263 | Web Programming I | 3 |
CIT 266 | Applied C++ Programming | 3 |
CIT 313 | Web Programming II | 3 |
CIT 332 | Software Engineering I | 3 |
CIT 333 | Software Engineering II | 3 |
CIT 352 | Network Protocols and Admin | 3 |
CIT 365 | Database Management | 3 |
ART 214 | Foundations: Grid/Chroma | 3 |
or ART 219 | Foundations: Frame/Time | |
MGT 320 | Principles of Management | 3 |
CIT 490 | Capstone Project in CIT (C) | 3 |
or CIT 470 | Internship in CIT | |
MTH 140 | Applied Calculus | 3 |
STA 150 | Foundations of Statistics | 3 |
STA 150L | Foundations of Statistics Lab | 1 |
NRE 111 | Living Systems (or BSC 104 and BSC 104L) | 4 |
NRE 212 | Energy | 3 |
MTH 220 | Discrete Structures | 3 |
Area of Emphasis-Specific | ||
PHY 201 | College Physics I | 3 |
PHY 202 | General Physics I Laboratory | 1 |
CIT 340 | Game Development I:2D | 3 |
CIT 440 | Computer Graphics for Gaming | 3 |
CIT 441 | Game Development II:3D | 3 |
CIT 443 | Game Development III: AI | 3 |
CIT 446 | 3D Modeling and Animation | 3 |
CIT 447 | Modeling/Simuation Dev | 3 |
CIT 448 | Mobile Game Development | 3 |
Free Elective | 2 |
Major Information
- Students are required to know and track their degree requirements for graduation or for entrance to a professional school.
- Coursework listed as “elective” may vary for each student. Students are encouraged to use elective hours toward a minor or toward prerequisites.
- Students are strongly encouraged to select courses that meet two or more Core or College requirements. For example, a writing intensive literature course could satisfy the Core II Humanities requirement as well as the University writing intensive requirement.
- Course offerings and course attributes are subject to change semesters. Please consult each semesters schedule of courses for availability and attributes.
- PHY 201 College Physics I is based on an ACT Mathematics score of 27 or higher. Students with an ACT Mathematics score less than 27 will be placed in the appropriate prerequisite mathematics courses.
- MTH 140 Applied Calculus is based on an ACT Mathematics score of 24 or higher. Students with an ACT Mathematics score less than 24 will be placed in the appropriate prerequisite mathematics and science courses.
- The Computer and Information Technology major is a four-year program that requires a minimum of 120 credit hours.
Semester Plan
A major in Computer and Information Technology provides a solid grounding in the information technology field. CIT is a cutting-edge program with courses that are both highly theoretical while also extremely applied in nature. The Area of Emphasis in Game/Simulation development combines sound principles of computer application development with computer game development. This connection serves students who are coming to Marshall University with aspirations of developing computer, console, and mobile games.
First Year | ||
---|---|---|
First Semester | Credit Hours | |
STA 150 | Foundations of Statistics | 3 |
STA 150L | Foundations of Statistics Lab | 1 |
ENG 101 | Beginning Composition | 3 |
NRE 111 | Living Systems (or BSC 104 and BSC 104L) | 4 |
CS 105 | Expl World with Computing (CT) | 3 |
UNI 100 | Freshman First Class | 1 |
Credit Hours | 15 | |
Second Semester | ||
CS 110 | Computer Science I | 3 |
ENG 201 | Advanced Composition | 3 |
FYS 100 | First Yr Sem Critical Thinking | 3 |
MTH 140 | Applied Calculus | 3 |
CIT 150 | Spreadsheet and Database Apps | 3 |
Credit Hours | 15 | |
Second Year | ||
First Semester | ||
CS 120 | Computer Science II | 3 |
CIT 260 | Instrumentation | 3 |
CIT 263 | Web Programming I | 3 |
PHY 201 | College Physics I | 3 |
PHY 202 | General Physics I Laboratory | 1 |
Core II Fine Arts | 3 | |
Credit Hours | 16 | |
Second Semester | ||
ART 214 or ART 219 | Foundations: Grid/Chroma or Foundations: Frame/Time | 3 |
CIT 313 | Web Programming II | 3 |
CS 210 | Data Structures and Algorithms | 3 |
MTH 220 | Discrete Structures | 3 |
CMM 103 | Fund Speech-Communication | 3 |
Credit Hours | 15 | |
Third Year | ||
First Semester | ||
CIT 332 | Software Engineering I | 3 |
CIT 365 | Database Management | 3 |
CIT 340 | Game Development I:2D | 3 |
CIT 266 | Applied C++ Programming | 3 |
Core II Social Science (M/I) | 3 | |
Credit Hours | 15 | |
Second Semester | ||
CIT 333 | Software Engineering II | 3 |
CIT 441 | Game Development II:3D | 3 |
CIT 446 | 3D Modeling and Animation | 3 |
Core II Humanities | 3 | |
Free Elective | 2 | |
Credit Hours | 14 | |
Fourth Year | ||
First Semester | ||
CIT 352 | Network Protocols and Admin | 3 |
CIT 440 | Computer Graphics for Gaming | 3 |
CIT 447 | Modeling/Simuation Dev | 3 |
NRE 212 | Energy | 3 |
Writing Intensive | 3 | |
Credit Hours | 15 | |
Second Semester | ||
CIT 443 | Game Development III: AI | 3 |
CIT 448 | Mobile Game Development | 3 |
MGT 320 | Principles of Management | 3 |
CIT 490 | Capstone Project in CIT or Internship in CIT | 3 |
Writing Intensive | 3 | |
Credit Hours | 15 | |
Total Credit Hours | 120 |